Page 110 - La Biennale di Venezia 2022 issue of World of Art Contemporary Art Magazine
P. 110
Virtual reality technology, in its current state, has a wide range of
INHOLDING (LIGHT SERIES), 2012 DIGITAL EXTENDED REALITIES applications in medicine, military training, education, gaming and
ART AND ARTISTS ARTFUL MULTIVERSE (LIGHT SERIES) 2012 DIGITAL EXTENDED REALITIES. design, interactivity, miniaturisation, AI, and still unstandardized
therapy. The research will also take into account advanced sound
STRUCTURED ENVIRONMENT (LIGHT SERIES), 2012 DIGITAL EXTENDED REALITIES
filming aids such as drones, 360° cameras, 3D and binaural audio
and other developing technologies. It will identify in which ways
they are linked, finding the dialogue between these advances and
the traditional filmmakers craft. Excerpt
Andre Rusu - Virtual and Augmented Reality.
ANDRE RUSU
Lives and works in Stockholm, Sweden
https://www.instagram.com/colourgrade
108 WORLD of ART