Page 110 - La Biennale di Venezia 2022 issue of World of Art Contemporary Art Magazine
P. 110

Virtual reality technology, in its current state, has a wide range of
         INHOLDING (LIGHT SERIES), 2012 DIGITAL EXTENDED REALITIES  applications in medicine, military training, education, gaming and
        ART AND ARTISTS  ARTFUL MULTIVERSE (LIGHT SERIES) 2012 DIGITAL EXTENDED REALITIES.  design, interactivity, miniaturisation, AI, and still unstandardized
                                                              therapy. The research will also take into account advanced sound
         STRUCTURED ENVIRONMENT (LIGHT SERIES), 2012 DIGITAL EXTENDED REALITIES
                                                              filming aids such as drones, 360° cameras, 3D and binaural audio
                                                              and other developing technologies. It will identify in which ways
                                                              they are linked, finding the dialogue between these advances and
                                                              the traditional filmmakers craft. Excerpt
                                                                                Andre Rusu - Virtual and Augmented Reality.


                                   ANDRE RUSU
                                   Lives and works in Stockholm, Sweden
                                   https://www.instagram.com/colourgrade




































































         108   WORLD of ART
   105   106   107   108   109   110   111   112   113   114   115